Introducing Cryptographer!

Cryptographer is a challenging puzzle-platformer that rewards player skill. Make use of bombs, switches, gates, and cannons to clear a path to the escape portal. Made in the Godot engine. Available now for $7.99!

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Indie Game Postmortem

On July 4th, 2019, I created the initial commit for a game demo that was designed to be a learning experience for me. The main intention was to force me to practice adding juice and p...

In Blog, Godot, Oct 16, 2019

Dependency Injection and Player Control

Dependency injection is a useful design tool in the software engineering world. It sounds fancy and intimidating at first, but it’s a very straightforward yet powerful technique that ...

In Tutorial, Godot, C#, Jun 24, 2019

Sharing Resources Between Instanced Scenes

A common thing to do in game development is to create hitboxes or hurtboxes that will handle collisions. Usually you want to derive your hitboxes from the same base scene or class so ...

In Tutorial, Godot, Apr 03, 2019

Saving and Loading

Here is another video tutorial I created that showcases how to save and load data using C# models and Newtonsoft. The source code is available on GitHub.

In Tutorial, Godot, Video, C#, Mar 20, 2019

Input Manager

Below is a link to a video tutorial I created that describes a strategy for input management in Godot with C#. Covered in the tutorial is the ability to rebind keys and convert key co...

In Tutorial, Godot, Video, C#, Mar 20, 2019

About Firebelley

My name is Firebelley and I am a hobbyist game developer and professional software engineer. Making games has been an interest of mine for about a decade. My early game development ad...

In Blog, Mar 20, 2019